Should C3 or a future Construct version actually export native code I would immediately buy it and move back, yes I like the UI that much. You can create your own custom extensions and plugins for Clickteam. Bridges from the MSVC mmfs2.lib files to MinGW mmfs2.a files. ![]() DEPRECATED This preceeded EDIF and was the best SDK for rapid extension development, but it is now deprecated in favor of EDIF: TiledMapLoader extension to load Tiled maps in Clickteam Fusion 2.5. I know to 99% of the C2 users its no big deal and thats good for them, however for me its really turned into a deal breaker and I'm now using fusion even though its not as easy to use as C2. You can access the full source code of the runtime engines and modify them as you wish. Multimedia Fusion 2 extension for rendering Tile Map data. You can move your objects over either an amount of. Linear, quadratic, cubic, quart, quint, sine, exponential, circular, back, elastic and bounce. Supports Ease-In, Ease-Out, Ease-In-Out and Ease-Out-In. ![]() Sadly the only reason I'm stopping using C2 is that I utterly loathe the fact I cannot export native windows code, I have no interest in android/ios or other platforms and the fact I cannot export to one *single* exe is a royal pain, using a wrapper is a pretty poor choice imo. Easing object (beta1) The Easing object helps you to smoothly move objects from one position to another using mathematical functions. However, I am now moving to Clickteam's Fusion 2.5 but not because its better software, actully I find the fusion UI rather cluttered and confusing and not even close to how C2 is. I've been using C2 for about 3-4 months now and I have to say I really do love it, mainly the UI, its a superb design and really easy to work with.
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